ShakeUnaryMinusNode

class ShakeUnaryMinusNode(val map: PositionMap, contents: ShakeValuedNode, val operatorPosition: Int) : ShakeUnaryNode(source)

Constructors

Link copied to clipboard
constructor(map: PositionMap, contents: ShakeValuedNode, operatorPosition: Int)

Properties

Link copied to clipboard
open val json: Map<String, *>
Link copied to clipboard
Link copied to clipboard
open val nodeName: String
Link copied to clipboard
open override val operator: String
Link copied to clipboard
Link copied to clipboard

Functions

Link copied to clipboard
open operator override fun equals(other: Any?): Boolean
Link copied to clipboard
open override fun equalsIgnorePosition(other: Any?): Boolean
Link copied to clipboard
open override fun hashCode(): Int
Link copied to clipboard
open override fun toJson(): Map<String, *>
Link copied to clipboard
open override fun toString(): String