Properties

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Functions

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open fun byte(value: Byte): IntLiteralSpec
open fun byte(value: Double): IntLiteralSpec
open fun byte(value: Float): IntLiteralSpec
open fun byte(value: Int): IntLiteralSpec
open fun byte(value: Long): IntLiteralSpec
open fun byte(value: Short): IntLiteralSpec
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open fun double(value: Byte): FloatLiteralSpec
open fun double(value: Double): FloatLiteralSpec
open fun double(value: Float): FloatLiteralSpec
open fun double(value: Int): FloatLiteralSpec
open fun double(value: Long): FloatLiteralSpec
open fun double(value: Short): FloatLiteralSpec
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fun DoWhile(init: DoWhileBuilder.() -> Unit)
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open fun float(value: Byte): FloatLiteralSpec
open fun float(value: Double): FloatLiteralSpec
open fun float(value: Float): FloatLiteralSpec
open fun float(value: Int): FloatLiteralSpec
open fun float(value: Long): FloatLiteralSpec
open fun float(value: Short): FloatLiteralSpec
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fun For(init: ForBuilder.() -> Unit)
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fun If(init: IfBuilder.() -> Unit)
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open fun int(value: Byte): IntLiteralSpec
open fun int(value: Double): IntLiteralSpec
open fun int(value: Float): IntLiteralSpec
open fun int(value: Int): IntLiteralSpec
open fun int(value: Long): IntLiteralSpec
open fun int(value: Short): IntLiteralSpec
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open fun long(value: Byte): IntLiteralSpec
open fun long(value: Double): IntLiteralSpec
open fun long(value: Float): IntLiteralSpec
open fun long(value: Int): IntLiteralSpec
open fun long(value: Long): IntLiteralSpec
open fun long(value: Short): IntLiteralSpec
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fun Return(init: ReturnBuilder.() -> Unit)
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open fun short(value: Byte): IntLiteralSpec
open fun short(value: Double): IntLiteralSpec
open fun short(value: Float): IntLiteralSpec
open fun short(value: Int): IntLiteralSpec
open fun short(value: Long): IntLiteralSpec
open fun short(value: Short): IntLiteralSpec
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open fun string(value: String): StringLiteralSpec
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fun While(init: WhileBuilder.() -> Unit)