ChangelogCli

class ChangelogCli(project: Project, logger: Logger, changed: List<PackageEntry>, unchanged: List<PackageEntry>) : JFrame(source)

Constructors

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constructor(project: Project, logger: Logger, changed: List<PackageEntry>, unchanged: List<PackageEntry>)

Properties

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protected override var accessibleContext: AccessibleContext
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@set:BeanProperty(preferred = true, enumerationValues = ["WindowConstants.DO_NOTHING_ON_CLOSE", "WindowConstants.HIDE_ON_CLOSE", "WindowConstants.DISPOSE_ON_CLOSE", "WindowConstants.EXIT_ON_CLOSE"], description = "The frame's default close operation.")
var defaultCloseOperation: Int
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var font: Font
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val height: Int
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protected var rootPane: JRootPane
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override var state: Int
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@set:BeanProperty(hidden = true, description = "Mechanism for transfer of data into the component")
var transferHandler: TransferHandler
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val width: Int
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val x: Int
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val y: Int

Functions

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open fun action(p0: Event, p1: Any): Boolean
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open fun add(p0: PopupMenu)
open fun add(p0: Component): Component
open fun add(p0: Component, p1: Any)
open fun add(p0: Component, p1: Int): Component
open fun add(p0: String, p1: Component): Component
open fun add(p0: Component, p1: Any, p2: Int)
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protected open override fun addImpl(p0: Component, p1: Any, p2: Int)
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open override fun addNotify()
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open override fun areFocusTraversalKeysSet(p0: Int): Boolean
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open fun bounds(): Rectangle
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open fun checkImage(p0: Image, p1: ImageObserver): Int
open fun checkImage(p0: Image, p1: Int, p2: Int, p3: ImageObserver): Int
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fun close()
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protected open fun coalesceEvents(p0: AWTEvent, p1: AWTEvent): AWTEvent
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open operator fun contains(p0: Point): Boolean
open fun contains(p0: Int, p1: Int): Boolean
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open fun countComponents(): Int
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open override fun createBufferStrategy(p0: Int)
open override fun createBufferStrategy(p0: Int, p1: BufferCapabilities)
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open fun createImage(p0: Int, p1: Int): Image
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protected open fun createRootPane(): JRootPane
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open override fun deliverEvent(p0: Event)
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open fun disable()
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protected fun disableEvents(p0: Long)
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open fun dispose()
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open override fun doLayout()
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open fun enable()
open fun enable(p0: Boolean)
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protected fun enableEvents(p0: Long)
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open fun findComponentAt(p0: Int, p1: Int): Component
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protected open fun firePropertyChange(p0: String, p1: Any, p2: Any)
protected open fun firePropertyChange(p0: String, p1: Boolean, p2: Boolean)
open fun firePropertyChange(p0: String, p1: Byte, p2: Byte)
open fun firePropertyChange(p0: String, p1: Char, p2: Char)
open fun firePropertyChange(p0: String, p1: Double, p2: Double)
open fun firePropertyChange(p0: String, p1: Float, p2: Float)
protected open fun firePropertyChange(p0: String, p1: Int, p2: Int)
open fun firePropertyChange(p0: String, p1: Long, p2: Long)
open fun firePropertyChange(p0: String, p1: Short, p2: Short)
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protected open fun frameInit()
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open override fun getAlignmentX(): Float
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open override fun getAlignmentY(): Float
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open fun getBaseline(p0: Int, p1: Int): Int
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open fun getBounds(): Rectangle
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open fun getComponent(p0: Int): Component
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open override fun getComponentAt(p0: Point): Component
open override fun getComponentAt(p0: Int, p1: Int): Component
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open override fun getContentPane(): Container
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open fun getCursorType(): Int
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open fun getExtendedState(): Int
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open override fun getGlassPane(): Component
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@BeanProperty(bound = false)
open override fun getGraphics(): Graphics
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open fun getIconImage(): Image
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open fun getInsets(): Insets
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open fun getJMenuBar(): JMenuBar
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open override fun getLayeredPane(): JLayeredPane
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open override fun <T : EventListener> getListeners(p0: Class<T>): Array<T>
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open fun getLocation(): Point
open fun getLocation(p0: Point): Point
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open override fun getMaximumSize(): Dimension
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open override fun getMinimumSize(): Dimension
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open fun getOwner(): Window
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open override fun getPreferredSize(): Dimension
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@BeanProperty(bound = false, hidden = true, description = "the RootPane object for this frame.")
open override fun getRootPane(): JRootPane
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open fun getSize(): Dimension
open fun getSize(p0: Dimension): Dimension
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open override fun getToolkit(): Toolkit
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open fun gotFocus(p0: Event, p1: Any): Boolean
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open fun handleEvent(p0: Event): Boolean
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open fun hasFocus(): Boolean
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open override fun hide()
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open override fun imageUpdate(p0: Image, p1: Int, p2: Int, p3: Int, p4: Int, p5: Int): Boolean
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open fun insets(): Insets
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open fun inside(p0: Int, p1: Int): Boolean
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open override fun invalidate()
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open fun isActive(): Boolean
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open fun isCursorSet(): Boolean
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open override fun isFocusCycleRoot(p0: Container): Boolean
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open fun isFocused(): Boolean
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open fun isFocusOwner(): Boolean
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open fun isFontSet(): Boolean
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open override fun isOpaque(): Boolean
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protected open fun isRootPaneCheckingEnabled(): Boolean
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open override fun isShowing(): Boolean
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open override fun isValidateRoot(): Boolean
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open fun keyDown(p0: Event, p1: Int): Boolean
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open fun keyUp(p0: Event, p1: Int): Boolean
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open override fun layout()
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open fun list()
open fun list(p0: PrintStream)
open fun list(p0: PrintWriter)
open override fun list(p0: PrintStream, p1: Int)
open override fun list(p0: PrintWriter, p1: Int)
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open override fun locate(p0: Int, p1: Int): Component
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open fun location(): Point
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open fun lostFocus(p0: Event, p1: Any): Boolean
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open override fun minimumSize(): Dimension
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open fun mouseDown(p0: Event, p1: Int, p2: Int): Boolean
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open fun mouseDrag(p0: Event, p1: Int, p2: Int): Boolean
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open fun mouseEnter(p0: Event, p1: Int, p2: Int): Boolean
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open fun mouseExit(p0: Event, p1: Int, p2: Int): Boolean
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open fun mouseMove(p0: Event, p1: Int, p2: Int): Boolean
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open fun mouseUp(p0: Event, p1: Int, p2: Int): Boolean
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open fun move(p0: Int, p1: Int)
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open fun nextFocus()
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open fun pack()
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open override fun paint(p0: Graphics)
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open fun paintAll(p0: Graphics)
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protected open override fun paramString(): String
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open override fun postEvent(p0: Event): Boolean
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open override fun preferredSize(): Dimension
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open fun prepareImage(p0: Image, p1: Int, p2: Int, p3: ImageObserver): Boolean
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open override fun print(p0: Graphics)
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open fun printAll(p0: Graphics)
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protected open fun processComponentEvent(p0: ComponentEvent)
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protected open fun processContainerEvent(p0: ContainerEvent)
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protected open override fun processEvent(p0: AWTEvent)
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protected open fun processFocusEvent(p0: FocusEvent)
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protected open fun processHierarchyEvent(p0: HierarchyEvent)
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protected open fun processKeyEvent(p0: KeyEvent)
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protected open fun processMouseEvent(p0: MouseEvent)
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protected open fun processMouseMotionEvent(p0: MouseEvent)
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protected open fun processMouseWheelEvent(p0: MouseWheelEvent)
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protected open override fun processWindowEvent(p0: WindowEvent)
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protected open fun processWindowFocusEvent(p0: WindowEvent)
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protected open fun processWindowStateEvent(p0: WindowEvent)
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open fun remove(p0: Int)
open override fun remove(p0: MenuComponent)
open override fun remove(p0: Component)
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open fun removeAll()
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open override fun removeNotify()
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open fun repaint()
open fun repaint(p0: Long)
open fun repaint(p0: Int, p1: Int, p2: Int, p3: Int)
open override fun repaint(p0: Long, p1: Int, p2: Int, p3: Int, p4: Int)
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open fun requestFocus()
protected open fun requestFocus(p0: Boolean): Boolean
protected open fun requestFocus(p0: Boolean, p1: FocusEvent.Cause): Boolean
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open override fun reshape(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun resize(p0: Dimension)
open fun resize(p0: Int, p1: Int)
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open fun revalidate()
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open override fun setBounds(p0: Rectangle)
open override fun setBounds(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun setComponentZOrder(p0: Component, p1: Int)
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@BeanProperty(bound = false, hidden = true, description = "The client area of the frame where child components are normally inserted.")
open override fun setContentPane(p0: Container)
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open fun setCursor(p0: Int)
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open fun setExtendedState(p0: Int)
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open override fun setFocusTraversalKeys(p0: Int, p1: MutableSet<out AWTKeyStroke>)
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@BeanProperty(bound = false, hidden = true, description = "A transparent pane used for menu rendering.")
open override fun setGlassPane(p0: Component)
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open override fun setIconImage(p0: Image)
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open fun setIconImages(p0: MutableList<out Image>)
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@BeanProperty(bound = false, hidden = true, description = "The menubar for accessing pulldown menus from this frame.")
open fun setJMenuBar(p0: JMenuBar)
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@BeanProperty(bound = false, hidden = true, description = "The pane that holds the various frame layers.")
open override fun setLayeredPane(p0: JLayeredPane)
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open override fun setLayout(p0: LayoutManager)
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open override fun setLocation(p0: Point)
open override fun setLocation(p0: Int, p1: Int)
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open override fun setMinimumSize(p0: Dimension)
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protected open fun setRootPane(p0: JRootPane)
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@BeanProperty(hidden = true, description = "Whether the add and setLayout methods are forwarded")
protected open fun setRootPaneCheckingEnabled(p0: Boolean)
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open override fun setSize(p0: Dimension)
open override fun setSize(p0: Int, p1: Int)
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open fun show(p0: Boolean)
open override fun show()
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open fun size(): Dimension
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open fun toBack()
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open fun toFront()
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open override fun toString(): String
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open fun transferFocus()
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open override fun update(p0: Graphics)
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open override fun validate()
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protected open fun validateTree()